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Champions are getting old at this point. If they had a way to put the mods on the weapons of your choice I would like that better. I have had arguments with people on the Bungie forums about this not being a way to have people use weapons they don’t normally use. Why does anyone care what others are using? Anyway, I also had fun in the campaign with different guns. Trying whatever load outs to see what worked for me was nice instead of being hamstrung by champions.

Congratulations again on the new baby. Hope all goes well. RIP a good nights sleep for the next 18 years Paul.

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I think champions are fine IF you could put the mods on any weapon you wanted. I don't like e.g., bows, so why do I need to carry one around just for the anti-barrier/unstoppable/overload mod. I have never liked it.

My favorite part of Season of the Lost was that fusion rifles and auto rifles (my two favorite weapon tops) had the anti-barrier and unstoppable mods. Then I could take care of overloads with Stasis. Season of the Worthy, Arrivals and Splicer were similar: the mods I needed were on weapon types I liked. Those are some of my favorite seasons not just for story (Worthy, Arrivals) but also for seasonal content (Splicer, Lost) and I could do what I wanted with weapons I already like.

So, let's say champions are here to stay, and with weapon crafting, we have the perfect way to keep the mods, and champions, and let players make the weapons they want with the mods they want. It's perfect.

Since we have armor crafting - aka armor 2.0 - you can make the mods drop from seasonal activities/endgame.

Seasonal artefacts basically serve no purpose - it's an invented purpose and the work arounds are listed above. Armor 2.0 with armor mod drops in the seasonal content, combined with weapon crafting is great. Now we can move away from seasonal artefacts/mods.

I had another thought - why not tie in new mods to collectibles in each new expansion/season? That way you get to explore, go on a treasure hunt and engage in the champion/mod hunt that Bungie wants, while also enabling players to play their way (I believe that's still the catch phrase). It's a win-win.

Come on, Bungie! You're on the 1-yard line!

You can get rid of seasonal mods/artefacts and keep engaging gameplay, and keep champions and mods! So close... :)

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