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I kind of think Square-Enix and PCF are getting ahead of themselves with the Outriders sequel and calling this game a "success". "Success" is one of those relative terms. Yes, it probably has lots of downloads and they sold a lot of copies.

However, I think the bigger benchmark for success in the looter genre is whether people stay around for the end-game two months from now. We'll see who is still playing in two months.

Moreover, "success" is not reflected on Metacritic where the professional reviewers have landed around 73/100 but the user scores average 3.8/10.

My experience is that games where the users and professionals diverge so much, the game doesn't do well. For example, Anthem is rated 3.5/10 by users when the pros gave it an average of 54/100 and we all know how that went. (Sidebar: I had some fun with Anthem, just not as much fun as Destiny or Diablo III).

So, I would humbly suggest that it's a bit early to declare this game a "success". Time will tell. :P

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Nice round-up this week. Watching the VOG Race was actually a lot of fun. It's almost the way I remember it. I suppose with the new D2 class abilities, stasis, and some of the new exotics a few mechanics had to be added, lest it be too easy.

Season of the Splicer is actually really good. The activity is like a better Contact (from Season of Arrivals), which is fun, match-made and diverse. And auto rifles have anti-barrier this season (finally). The story is amazing with Mithrax.

Basically, for anyone who had put Destiny 2 down for a while, now is a good time to come back. There's more to do and loot to chase. This is already the best season in Beyond Light so far.

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